Ten/Ten Games Releases Beau and Bow Gameboy-Inspired Game with Beatscribe OST

Ten/Ten games released a wonderful Gameboy-inspired Steam game today called Beau and Bow. I was honored to do some of the music for this great game that recalls classics like Kirby and Super Mario Land. Its not just a clone of these games though! It has a unique play mechanic where you control two characters with different abilities and have to use their abilities together to solve the games puzzles. It’s a a light-hearted and fun game with a lovely atmosphere. Check it out today!


Gameboy Asset Pack : Adventure/RPG Music

Trying something new, I’ve now been releasing some pre-made asset packs for purchase on itch.io. They are made to be used for variety of Gameboy projects that utilize the hUGEDriver (GB Studio, GBDK). This is an alternative for paying for bespoke music if you are doing a quick Game Jam or casual project. The entry rate for getting music is a lot lower. This first pack is all about the classic dramatic sounds of games like Zelda. Check out the complete pack here!

Hall of Kunger Binb Episode II ZZT Engine game released with Beatscribe ANSI art maps

In game ANSI graphics (click for detail)

Hall of Kunger Binb Episode II marks the 30 year anniversary of the existence of the ZZT game engine. You might remember this game if you grew up in the 90s as the game where you are a tiny smily face icon navigating an ANSI world. The original was designed by Tod Sweeney who went on to form Epic Games and wrote the Unreal Engine which has been bringing us well, epic games.

This project uses a modified ANSI character set that still stays in the confines of the original ZZT engine. It can actually be played on an old DOS machine (if you still have one) or in a browser. I remember playing the original shareware ZZT when I was just a little kid on my old 386 orange monochrome machine sometime in the 90s. I never thought it’d still be a thing in 2022.

Pepite Studios Releases Peppy’s Adventure with Beatscribe SNES soundtrack

Peppy’s Adventure recalls classic puzzle games like The Adventures of Lolo (NES). It has a great variety and bright fun colors that remind me of classic SMB games as well. Despite its cute look, the game is difficult! It might seem easy on the surface but the complexity and difficulty ramps up quickly.

For the soundtrack, I worked closely with the Peptite Studios team who are true aficionados of classic game music. We tried to capture some of the fun and adventurous spirit of the 16-bit era with SNES styled samples that mirror the colorful graphics of the game. You can pick it up on Steam today!

Timelapse ANSI Art Creation

Created in DosBox over about two hours. Lost the early creation footage but it was not very interesting.

GameChops Releases Epic Sonic Remix Album Spindash 2

450x450bbGamechops has long since established itself as the go-to label for awesome video game remixes. Dj Cutman’s crew has just released the extensive and polished Spindash 2. With tracks spanning the entire Sonic the Hedgehog franchise, you really get your moneys worth with this collection. Stand out tracks, in my personal opinion is Blind’s remix of Starlight (my all time favorite Sonic song) and Chjolo’s Totally Rad from Sonic Adventure 2. There is not a bad track on the album and I particularly like how they were able to breathe life into songs that have been remixed many times – especially those from the original Sonic the Hedgehog. Grab this album today.

Beatscribe Sound Theme Now In Habitica Productivity RPG

I’m honored to announce that a new NES 8-bit sound theme I authored has been added to Habitica. If you aren’t aware of Habitica, it is absolutely one of the greatest apps I’ve ever used. As I’ve written about before, I feel like video games (especially RPGs) have taught me a lot and helped me to become a productive grownup.

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This is Beatscribe in Habitica

Habitica takes your every day task list and turns it into quests in a 8-bit RPG. The beauty of Habitica is there isn’t really anything to do except what you have to do in your day to day life. For example, you might set up a task “Write weekly article on blog” – clearly not one of my actual tasks, but it should be. When you complete it, you check it off and gain some experience and gold. When you and your friends start a “quest” you fight a monster or boss each night. Depending on how many of your tasks you did or didn’t do, you will damage the boss and/or he will damage you. You can also add bad habits in, like “Eat Donuts”, if you eat a donut, you click it and you will lose some HP that day. You do it yourself, so its basically honor system, but it wouldn’t be much fun if you cheated anyways.


A sample character in Habitica.

Theres an endless array of pets, mounts, armor, weaponry, hats, capes, etc. You never run out of things to do. It has really helped me to be more motivated. I just can’t stand knowing I’m going to miss out on a bunch of experience and gold if I decide not to floss. You can make a questing party with your friends to add further elements to it, and it really does help you all stay motivated, because, if your buddies start to slack off, the boss damages the whole party.

There are a bunch of great sound themes already on the site, but, I just had to add one that feels like the original Legend of Zelda and Final Fantasy on the NES. The graphics just go so perfect with that kind of thing.

Try it out today, they have an iOS app but the web version is really best (thats where you can hear my theme as well). Its totally free but you can pay to unlock special things or progress quicker. Look me up (Beatscribe is my moniker of course) in the Retro Gaming guild too.

Spotify Developer/Coding Focus PlayList curated by Beatscribe

It’s been a very long time since I posted anything. Just been busy on various projects that are still under wraps for the moment. In the meantime I’ve been curating this list of music that helps me focus.

Open it here!

Some people can write code and perform highly focused tasks while listening to rock, techno, EDM, or other very in-your-face, high-energy music. This just does not work for me. But I can’t listen to really soft music either or I get sleepy.
This playlist represents years of collecting music that I have found help me to program. It’s not from any specific era or genre. You’ll find some 70s prog rock, 80s Shoegaze, ambient stuff from the classical composers to modern chippy things like Disasterpeace and infinity shred, b-side sound experiments from mainstream bands and lots of post rock too. It’s all very unobtrusive but it also has a pulse and gives you some energetic focusing superpowers. Hope you enjoy it! More updates soon!

Play Original Legend of Zelda 3D in Browser

sdz5aalvkwmx2mpj2as4Celebrating the 30 year anniversary of the Legend of Zelda, two programmers have created a WebGL 3D recreation of the Legend of Zelda. This is not a quick, cheap redo in 3D, it is incredibly faithful to the original and very polished graphically.

The fact that its all been done in Java script and you can play it right in your browser is also pretty awesome. Literally, just go to this page and you can play it. The controls are responsive and it really feels like the original. Enjoy.



Megaman Inspired Venture Kid Features Norrin Radd’s Last ModPlug NES Soundtrack

Matt Creamer aka Norrin Radd has is without a doubt one of the masters of NES composition. With amazing NES albums like Melodia de Infinita and Anomaly and his unique style and mastery of the 2A03, he is the perfect choice for a iOS game soundtrack that tries to pay homage to the classic Megaman series.


Venture Kid feels like an NES game from the opening cinematic scenes. Every tone and sound is authentic and the game itself mostly sticks to the limitations of the NES, with the exception of some multi-paralax scrolling backgrounds and modern “achievement” style awards.


Matt says this is his last NES album using ModPlug, which he uses for its ability to slightly detune the pulses, a trick that adds some cool shine to the standard NES tones. Like much of his work, there is a bit of a middle-eastern scale vibe and its mostly apparent in the pyramid level. Perhaps the games only shortcoming is you don’t get to select a stage. It feels like Megaman in every other way but that. The stages are filled with secrets and places to use weapons, but you have to go at them in order. All things considered though, its as close to an NES experience you can get on your iPhone and I highly recommend it.